With this I finished the course "Sculpting Modular Structures in ZBrush" by Dan John Cox on Pluralsight.
An original concept that I did in Zbrush and then rendered in Keyshot on an orange background. After that, I did a low poly version, created normals in xNormal, adjusted them a bit in Photoshop and then put my low poly model in Marmoset. I hadn't done something like this before, so I was able… Continue reading Game Model of a Weapon
This is a quick sculpt sketch from a week or so. I didn't really have a concept while doing it. Of course, I forgot to do a couple of things, but overall it turned out alright. Next time it will be better. Here's my process: https://www.youtube.com/watch?v=AQ3FyAO_7kw
This was something I had a lot of fun doing. It was actually part of a tutorial by Shane Olson, but I ended up changing a couple of things. I'm now actually obsessed with Yeagle's art and I'll probably make a couple of more sculpts of some of his concepts. https://www.instagram.com/p/BlBRIKthK8c/?taken-by=vaskopetrov https://www.facebook.com/vaskopetrovart/videos/978595988969711/ https://www.facebook.com/vaskopetrovart/videos/978599692302674/