“Hard Surface Modeling a Modular Structure for Games in 3ds Max” by Dan John Cox

Today I finished this course by Dan John Cox. I gotta say that I really like how much I'm learning from him. I'm counting on continuing to learn and after finishing his whole series, I'm going to create my own scene. While modelling this I had some problems with the bend modifier in the end,… Continue reading “Hard Surface Modeling a Modular Structure for Games in 3ds Max” by Dan John Cox

“Designing a Modular Structure for Games in 3ds Max” by Dan John Cox

I'm currently doing Dan John Cox's tutorials on modularity. I just finished his first one. I really like the guy and I'm probably gonna do most of the things he's put on Pluralsight. I decided to skip some of the things he did in the end, just because he refines (i'm guessing) pretty much everything… Continue reading “Designing a Modular Structure for Games in 3ds Max” by Dan John Cox