Old Personal Project

I added this to my active portfolio, so I decided to repost it. I'll do the same with several other old works in the coming days. Technically this scene is far from being great, but it was one of the first finished ones I did and I still like it mostly. Software: 3Ds Max, Vray,… Continue reading Old Personal Project

“Hard Surface Modeling a Modular Structure for Games in 3ds Max” by Dan John Cox

Today I finished this course by Dan John Cox. I gotta say that I really like how much I'm learning from him. I'm counting on continuing to learn and after finishing his whole series, I'm going to create my own scene. While modelling this I had some problems with the bend modifier in the end,… Continue reading “Hard Surface Modeling a Modular Structure for Games in 3ds Max” by Dan John Cox

Camera Model

I created this camera in 3D Studio Max thanks to a tutorial, fixed some things in Zbrush and then rendered it in Keyshot. It was a great exercise for me and I learned a lot. You can check out the tutorial here.            

Flying Еyebrows

This is a quick sculpt sketch from a week or so. I didn't really have a concept while doing it. Of course, I forgot to do a couple of things, but overall it turned out alright. Next time it will be better. Here's my process: https://www.youtube.com/watch?v=AQ3FyAO_7kw