Game Model of a Weapon

An original concept that I did in Zbrush and then rendered in Keyshot on an orange background. After that, I did a low poly version, created normals in xNormal, adjusted them a bit in Photoshop and then put my low poly model in Marmoset. I hadn’t done something like this before, so I was able to learn a lot.

Low Poly Version:

View model in 3D

High Poly Version:

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